Ancient Battle: Alexander6.1.0
Publisher Description
Ancient Battle: Alexander delivers a unique wargaming experience on iPhone and iPad. Use Macedonian Phalangites, Greek Hoplites, Indian Elephants, Scythed Chariots, Persian Cavalry, Catapults, Archers, Slingers, and many other unit types to engage in classic battles.
Based upon, and a major upgrade to, the game system developed for Ancient Battle: Rome. A game that was the No.1 strategy game on the App Store in 8 countries and reviews included:
"Delivers everything one can expect from a strategy title" - Arcade Sushi
"Smart, challenging, and surprisingly substantial strategy game" - Pocket Gamer
Included in this version are three campaigns that allow you to refight Alexander’s battles in and around Greece and Macedonia, including the battle of Chaeronea.
The second campaign follows his push to conquer the Achaemenid Persian Empire, while having to deal with rebellious Spartans in Greece. Finally Alexander’s campaign in India, ending in the epic battle of Hydaspes, with the Macedonian Pike Phalanx versus the masses of Indian Elephants.
Major game system improvements on Ancient Battle: Rome include improved A.I., improved combat analysis system, better flank attack logic, better line of sight logic, Elephant Generals, and Greek Hoplites.
Key Game Features:
. High Definition Ancient Era Graphics.
. 7 Mission Tutorial Campaign.
. 4 Mission Agnostos Thule campaign.
. 8 Mission Greece Campaign playable as the Macedonians or their opponents the Athenians, Thebans, Illyrians, Getae, Thracians and Triballians.
. 7 Mission Persia Campaign playable as the Macedonians or their opponents the Achaemenid Persians and Spartans.
. 5 Mission India Campaign playable as the Macedonians or their opponents the Classical Indians and Scythians.
. 48 Unique Ancient Units.
. Detailed Combat Analysis
. Flank Attacks
. Hours of Gameplay.
. Universal App (Works on iPhone & iPad)
Find us on Facebook - facebook.com/hexwar
Follow us on Twitter - @HexWarGames
Version History Improved computer opponent planning and force coordination, with rebalanced objectives at Pelium, the Jaxartes River and Alexandria Eschate.
This update also adds the new Unit Roster, redesigns combat analysis, modernises Settings, and improves campaign selection, tooltips and title presentation. It includes corrections for cavalry animation sizing, formations around leaders and artillery, Bolt Shooter joining, reinforcement leadership, memory use and stability. 6.1.0 Aug 21 Various bug fixes 5.3.0 11/25/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: National flags not displaying some-times.
Fix: Update the display of the campaign names in the completed campaigns window.
Fix: Some sound effects not playing following the last update.
Remove: References to Persian cavalry with spears. 3.0.5 12/10/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues. 3.0.0 04/01/2021 Fix: Some projectile animations were not displayed. 2.7.9 01/09/2021 Change: Improved A.I. opponent.
Update: 'About Game' window.
Fix: Invalid font selection on some buttons on some platforms. 2.7.8 01/06/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.7.7 08/11/2020 Fix: A rare crash which could occur after charging.
Fix: A text error in the campaign lite window.
Fix: The information for Agnostic Campaign on the map select screen will now show.
Add: Next unit and previous unit buttons in the unit information window. 2.7.6 05/21/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 2.7.4 03/31/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes. 2.7.1 12/05/2019 Fix: A rare issue with the set side command on some missions. 2.7.0 10/24/2019 Fix: Minor Ui issue affecting iPhone XR. 2.6.0 09/12/2019 Change: Updated some unit values.
Fix: A bug with selecting the range button when your unit was not in range of another unit has been fixed.
Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive.
Fix: Updated how generals in chariots and on elephants are handled by the engine.
Fix: Light Infantry can once again move through other units and other units can move through light infantry.
Fix: When a unit kills an apposing unit in melee combat it will once again advance into the defeated units hex. 2.5.0 09/06/2019 Fix: Some issues locking/unlocking some In-App purchases. 2.4.1 05/28/2019 Fix: An issue with the scenario Sparks of War in the Agnostos Thule Campaign finishing early. 2.2.0 05/16/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 2.1.0 05/02/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 2.0.0 01/17/2019 1.9 10/06/2016
About Ancient Battle: Alexander
The company that develops Ancient Battle: Alexander is Hunted Cow Studios Ltd.. The latest version released by its developer is 6.1.0.
To install Ancient Battle: Alexander on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-06 and was downloaded 15 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Ancient Battle: Alexander as malware if the download link is broken.
How to install Ancient Battle: Alexander on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Ancient Battle: Alexander is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Ancient Battle: Alexander is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 6.1.0
posted on 2026-10-06
Version History Improved computer opponent planning and force coordination, with rebalanced objectives at Pelium, the Jaxartes River and Alexandria Eschate.
This update also adds the new Unit Roster, redesigns combat analysis, modernises Settings, and improves campaign selection, tooltips and title presentation. It includes corrections for cavalry animation sizing, formations around leaders and artillery, Bolt Shooter joining, reinforcement leadership, memory use and stability. 6.1.0 Aug 21 Various bug fixes 5.3.0 11/25/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: National flags not displaying some-times.
Fix: Update the display of the campaign names in the completed campaigns window.
Fix: Some sound effects not playing following the last update.
Remove: References to Persian cavalry with spears. 3.0.5 12/10/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues. 3.0.0 04/01/2021 Fix: Some projectile animations were not displayed. 2.7.9 01/09/2021 Change: Improved A.I. opponent.
Update: 'About Game' window.
Fix: Invalid font selection on some buttons on some platforms. 2.7.8 01/06/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.7.7 08/11/2020 Fix: A rare crash which could occur after charging.
Fix: A text error in the campaign lite window.
Fix: The information for Agnostic Campaign on the map select screen will now show.
Add: Next unit and previous unit buttons in the unit information window. 2.7.6 05/21/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 2.7.4 03/31/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes. 2.7.1 12/05/2019 Fix: A rare issue with the set side command on some missions. 2.7.0 10/24/2019 Fix: Minor Ui issue affecting iPhone XR. 2.6.0 09/12/2019 Change: Updated some unit values.
Fix: A bug with selecting the range button when your unit was not in range of another unit has been fixed.
Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive.
Fix: Updated how generals in chariots and on elephants are handled by the engine.
Fix: Light Infantry can once again move through other units and other units can move through light infantry.
Fix: When a unit kills an apposing unit in melee combat it will once again advance into the defeated units hex. 2.5.0 09/06/2019 Fix: Some issues locking/unlocking some In-App purchases. 2.4.1 05/28/2019 Fix: An issue with the scenario Sparks of War in the Agnostos Thule Campaign finishing early. 2.2.0 05/16/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 2.1.0 05/02/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 2.0.0 01/17/2019 1.9 10/06/2016
version 6.1.0
posted on 2026-08-22
Version History Improved computer opponent planning and force coordination, with rebalanced objectives at Pelium, the Jaxartes River and Alexandria Eschate.
This update also adds the new Unit Roster, redesigns combat analysis, modernises Settings, and improves campaign selection, tooltips and title presentation. It includes corrections for cavalry animation sizing, formations around leaders and artillery, Bolt Shooter joining, reinforcement leadership, memory use and stability. 6.1.0 18h ago Various bug fixes 5.3.0 11/25/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: National flags not displaying some-times.
Fix: Update the display of the campaign names in the completed campaigns window.
Fix: Some sound effects not playing following the last update.
Remove: References to Persian cavalry with spears. 3.0.5 12/10/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues. 3.0.0 04/01/2021 Fix: Some projectile animations were not displayed. 2.7.9 01/09/2021 Change: Improved A.I. opponent.
Update: 'About Game' window.
Fix: Invalid font selection on some buttons on some platforms. 2.7.8 01/06/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.7.7 08/11/2020 Fix: A rare crash which could occur after charging.
Fix: A text error in the campaign lite window.
Fix: The information for Agnostic Campaign on the map select screen will now show.
Add: Next unit and previous unit buttons in the unit information window. 2.7.6 05/21/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 2.7.4 03/31/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes. 2.7.1 12/05/2019 Fix: A rare issue with the set side command on some missions. 2.7.0 10/24/2019 Fix: Minor Ui issue affecting iPhone XR. 2.6.0 09/12/2019 Change: Updated some unit values.
Fix: A bug with selecting the range button when your unit was not in range of another unit has been fixed.
Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive.
Fix: Updated how generals in chariots and on elephants are handled by the engine.
Fix: Light Infantry can once again move through other units and other units can move through light infantry.
Fix: When a unit kills an apposing unit in melee combat it will once again advance into the defeated units hex. 2.5.0 09/06/2019 Fix: Some issues locking/unlocking some In-App purchases. 2.4.1 05/28/2019 Fix: An issue with the scenario Sparks of War in the Agnostos Thule Campaign finishing early. 2.2.0 05/16/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 2.1.0 05/02/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 2.0.0 01/17/2019 1.9 10/06/2016
version 5.3.0
posted on 2026-07-27
Version History Various bug fixes 5.3.0 11/25/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: National flags not displaying some-times.
Fix: Update the display of the campaign names in the completed campaigns window.
Fix: Some sound effects not playing following the last update.
Remove: References to Persian cavalry with spears. 3.0.5 12/10/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues. 3.0.0 04/01/2021 Fix: Some projectile animations were not displayed. 2.7.9 01/09/2021 Change: Improved A.I. opponent.
Update: 'About Game' window.
Fix: Invalid font selection on some buttons on some platforms. 2.7.8 01/06/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.7.7 08/11/2020 Fix: A rare crash which could occur after charging.
Fix: A text error in the campaign lite window.
Fix: The information for Agnostic Campaign on the map select screen will now show.
Add: Next unit and previous unit buttons in the unit information window. 2.7.6 05/21/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 2.7.4 03/31/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes. 2.7.1 12/05/2019 Fix: A rare issue with the set side command on some missions. 2.7.0 10/24/2019 Fix: Minor Ui issue affecting iPhone XR. 2.6.0 09/12/2019 Change: Updated some unit values.
Fix: A bug with selecting the range button when your unit was not in range of another unit has been fixed.
Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive.
Fix: Updated how generals in chariots and on elephants are handled by the engine.
Fix: Light Infantry can once again move through other units and other units can move through light infantry.
Fix: When a unit kills an apposing unit in melee combat it will once again advance into the defeated units hex. 2.5.0 09/06/2019 Fix: Some issues locking/unlocking some In-App purchases. 2.4.1 05/28/2019 Fix: An issue with the scenario Sparks of War in the Agnostos Thule Campaign finishing early. 2.2.0 05/16/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 2.1.0 05/02/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 2.0.0 01/17/2019 1.9 10/06/2016
version 5.3.0
posted on 2024-11-25
Various bug fixes
version 5.3.0
posted on 2024-11-25
Nov 25, 2024
Version 5.3.0
Various bug fixes
version 5.1.0
posted on 2024-11-20
Nov 20, 2024
Version 5.1.0
Various bug fixes
version 3.0.5
posted on 2021-12-10
Dec 10, 2021 Version 3.0.5
Fix: National flags not displaying some-times.
Fix: Update the display of the campaign names in the completed campaigns window.
Fix: Some sound effects not playing following the last update.
Remove: References to Persian cavalry with spears.
version 3.0.0
posted on 2021-04-01
Apr 1, 2021 Version 3.0.0
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues.
version 3.0.0
posted on 2021-04-01
1 Apr 2021 Version 3.0.0
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues.
version 2.7.9
posted on 2021-01-09
Jan 9, 2021 Version 2.7.9
Fix: Some projectile animations were not displayed.

